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Jennifer Moebius

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Top Stories by Jennifer Moebius

We hear it from over and over from countless customers, QA managers and testers:  getting mobile apps tested is tough. Compared to mobile, the worlds of web and desktop apps are mature and stable:  standards have emerged, the OS and browser universe is more mature, testing tools and best practices have been established (even though they’re always evolving).  Mobile, on the other hand, is still early in its overall lifecycle, so development and testing aren’t yet fully baked. With that in mind, I came across an article from CNET yesterday titled, Testing the iPhone 3Gs (or why the phone gods hate product testers.  This piece underscores the difficulties that confront companies (even the well-equipped experts at the CNET labs) when trying to test mobile devices and apps. Eric Franklin, a senior tech editor at CNET, was trying to test the talk time on the new 3Gs… so... (more)

iPhone Developer Summit: iPhone Testing (or Lack Thereof)

On Monday, Apple announced a whole bunch of exciting and innovative new products.  Two of the more anticipated were the iPhone 3GS and version 3.0 of the iPhone software.  Both of these introduce interesting new features for iPhone users everywhere.  You can watch the entire keynote here. Apple’s keynote presentation went very well, but there were a couple of snags while demoing some of the new iPhone apps.  Two different apps had problems with their demos.  One app had an issue with some on-stage props, but the other simply stopped working in the middle of its presentation. The ... (more)

Crowdsourcing: Which Businesses Are Best Suited For It?

I read a great article in ebizQ last week outlining why crowdsourcing is no longer just for startups. Dion Hinchcliffe (@dhinchcliffe) writes: “While Internet startups have had considerable success with crowdsourcing, it’s only recently that they’ve focused on creating the tools and communities that can be readily consumed by enterprises.” Crowdsourcing enables companies – from bootstrapped startups to global enterprises – to tap into the creativity and diversity of a global community of skilled professionals. Sounds great, so why is it better suited to some businesses and not ot... (more)

Crowdsourcing: Testing the Limits with John Winsor

Having grilled some of the top minds in the software business, this installment of Testing the Limits will deviate slightly from the norm. With us this month is John Winsor – author, entrepreneur and crowdsourcing expert. After a successful career as a journalist and magazine publisher, John founded Radar Communications in 1998, where he implemented a variety of academic-based market intelligence tools to help some of the country’s most progressive companies learn from key voices in their communities. Today, he offers that same advice as the VP/Executive Director of Strategy and... (more)

Danger in the Clouds: Four Lessons from the Sidekick Disaster

Do you own a Sidekick mobile phone (AKA the Danger Hiptop)?  Then please accept my condolences while I describe the pain and suffering you’ve experienced over the past few days. The Sidekick is made by Danger, a company acquired by Microsoft in 2008.  As one of T-Mobile’s flagship mobile phones, the Sidekick was one of the first and most popular consumer smartphones.  Featuring a real keyboard, it offered an instant messaging application at a time when many phones were still figuring out SMS.  For IM and SMS addicts, the Sidekick was THE phone to own. One of the Sidekick’s key ... (more)